RoadMap

All Feature Refactor Balancing Bug Improvement Performance QOL Towers UI

Recently Completed

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Todo

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In Progress

Figure solution to scale up price of a buildable on the fly(needs generic solution for future cases)

BAS-257 Convert original essence miner logic(handling/payout) in BuildingsManager to use new Per Second resource handling stuff...

Done

[QOL] Don't tie the camera move speed to the game speed.

[QOL/PERF] Transactions; When we have > n amount, consolidate all of the same type/resource

Homebase should give a small income by default

Backlog

[QOL][PERF] Object pool for cannon projectiles